vBagX 1.25 S60v3(Symbian Signed) released

vBagX S60v3 is a GBA Emulator for Symbian S60v3

vBagX 1.25 S60v3(Symbian Signed) released

Postby vSeries on Thu Jan 10, 2008 12:03 pm

We are pleased to release vBagX 1.25 S60v3 (Symbian Signed) for Nokia S60 3rd phones.

Updates from vBagX 1.20 S60v3
1. fix some emulation bugs (some unaligned ldm/jump, thumb blh jump)
2. fix some compatibility problem. provide an option for user selection speed/compatibility. mode 3 is very slow and is not recommended.
3. Sound is more smooth when speed is enough. Make sure speed option is normal (not fast) to let sound smooth
4. media key support (on s60v3, app can only capture volume up/down now)
5. simple cheat file support. for ABC.gba, write a cheat file named ABC.gba.cht. Its content format is as follows:
2002A46=0A
3006FA2=006C
2004250=000063
that means it lockes [0x2002A46] to byte 0x0A, locks [0x3006FA2] to halfword 0x6C, locks [0x2004250] to word 0x63

vBagX 1.20 S60v3 updates from vBagX 1.12 S60v3:
1. Big speed boost
2. Better sound
3. Some options added:
TCache: 3M(default). If your phone's free RAM memory is big enough, such as N81, N95(8GB),N82, you can try to set it as 5M.
4. Fiexed some phone's direct mode problem, such as N81.
5. Symbian Signed

Download vBagX 1.25 S60v3

The trail version has a 5-minute time limit.

Note:
Former registered users whose used version is before 1.12 still need to reactivate it. Please visit the activation page to get your new code; and before you install, please uninstall the old versions.

Feedbacks will be appreciated :)
vSeries
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Postby valemparra on Thu Jan 10, 2008 11:12 pm

Mario golf and Donkey Kong now working!! Mario golf collapses my n93 when trying to play with compatibility 1, but does work with compatibility 2. Can you explain if compatibility goes from the most compatible and slowest in mode 3 to the least compatible and fastest in mode 1? Which is the best configuration for my n93? Could there be an automatic swith between compatibility modes depending on wich game you try to load? I've had to reboot my phone several times when I tried to load Mario golf with compatibility 1.
And what's tcache for?
It's a shame that there's still no fix for direct graph
On several games (Yoshi's island for example), when trying to play with frameskip 1, the sound gets spoiled, chunky, but it's good to have continuous sound at last. There are also many games on wich, when you try to exit to load another rom from the list, it exits the whole aplication and you have to restart vbag to go to the rom list.
Great job vampent, continue this way!! The next thing to achieve is direct mode for all devices, good sound with frameskip to 1, and zip roms, that will save lots of space in everyone's memory cards!!
Ah, and the only emulator left to update is Vsun!!
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Postby Arju007 on Fri Jan 11, 2008 1:54 pm

hi i just wonder if someone who plays pokemon knoew if the clockbased event works on this version as it did on v1.12.. cos it didn't work on v1.20.. just wonder if it works on v1.25...

please give me reply and thanks in advance :D
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Postby vSeries on Fri Jan 11, 2008 2:02 pm

It works on 1.25
Arju007 wrote:hi i just wonder if someone who plays pokemon knoew if the clockbased event works on this version as it did on v1.12.. cos it didn't work on v1.20.. just wonder if it works on v1.25...

please give me reply and thanks in advance :D
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Postby valemparra on Fri Jan 11, 2008 2:20 pm

Banjo Kazooie - Grunty's Revenge doesn't work in any compatibility mode, could you fix it Vampent? Thank you!
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Postby jeroenqui on Fri Jan 11, 2008 3:05 pm

Very good update! And nice for the cheat and media keys support.
Remember to always first use the "Search"
Problems with registering? Mail to support@vampent.com
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Postby Toshph on Fri Jan 11, 2008 4:33 pm

Cool! Direct mode works perfectly on Nokia E70.
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Postby valemparra on Sat Jan 12, 2008 5:47 pm

Doom only works in compatibility 2,otherwise it starts but shuts down when you start playing. Go Vampent! Continue improving the best emulator ever!
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Postby LizardScout on Sun Jan 13, 2008 1:12 pm

Grand theft auto advance (E) dosn`t work (on n73 in my case)
it`s freezes or show "main kERNEL-exec3" error after few second after start :(
i try to change compablty level from 0 to 2+ :arrow: slower them before in 1.1x :cry:

Volume Up|Down buttons usualy don`t work..
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Postby valemparra on Mon Jan 14, 2008 1:22 pm

V-Rally 3 doesn't work in compatibility 1 nor 2 and I have to restart my phone to exit vbag
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Postby valemparra on Tue Jan 15, 2008 8:24 pm

Crash bandicoot doesn't work in any compatibility mode or combination with bigger frameskip or without sound.
Neither does Earthworm Jim (only the first part, because Earthworm Jim 2 does work)
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mario golf

Postby jmc007 on Wed Jan 16, 2008 2:31 pm

Mario golf loads up and seems fine on my N93 until I try to play a round, then flicker city and crash. Anyone else actually playing a round on mario golf with 1.25. Thanks
valemparra wrote:Mario golf and Donkey Kong now working!! Mario golf collapses my n93 when trying to play with compatibility 1, but does work with compatibility 2. Can you explain if compatibility goes from the most compatible and slowest in mode 3 to the least compatible and fastest in mode 1? Which is the best configuration for my n93? Could there be an automatic swith between compatibility modes depending on wich game you try to load? I've had to reboot my phone several times when I tried to load Mario golf with compatibility 1.
And what's tcache for?
It's a shame that there's still no fix for direct graph
On several games (Yoshi's island for example), when trying to play with frameskip 1, the sound gets spoiled, chunky, but it's good to have continuous sound at last. There are also many games on wich, when you try to exit to load another rom from the list, it exits the whole aplication and you have to restart vbag to go to the rom list.
Great job vampent, continue this way!! The next thing to achieve is direct mode for all devices, good sound with frameskip to 1, and zip roms, that will save lots of space in everyone's memory cards!!
Ah, and the only emulator left to update is Vsun!!
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vBag v1.25 and Golden Sun problems

Postby Serzhas on Thu Jan 17, 2008 11:25 am

Finally Golden Sun can be ran on vBag (Compatibility Mode 2)! Unfortunately, while exploration mode works quite well, fight sequences are completely messed up. They show out-of-place images, there are neither player characters and enemies displayed. However, it is possible to play along, if you don't mind fighting in text mode :) Vampent, please, can you address Golden Sun problems in next updates?

P.S. Golden Sun The Lost Age also runs quite well, but I haven't played it long enough to see if fighting sequences are messed up or not...
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Postby efekt on Thu Jan 17, 2008 8:57 pm

Thank you very much Vampent! YOU RULE!!! :D
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Postby valemparra on Thu Jan 17, 2008 10:54 pm

Please continue updating and fixing sound, incompatible games, direct graph mode...you can make THE PERFECT EMULATOR!!
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Postby jourdan on Fri Jan 18, 2008 6:39 am

Now I can play Tekken in full speed! yay! :lol:
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Re: vBagX 1.25 S60v3(Symbian Signed) released

Postby nightbliss919 on Sat Jan 19, 2008 10:34 pm

vSeries wrote:We are pleased to release vBagX 1.25 S60v3 (Symbian Signed) for Nokia S60 3rd phones.

Updates from vBagX 1.20 S60v3
1. fix some emulation bugs (some unaligned ldm/jump, thumb blh jump)
2. fix some compatibility problem. provide an option for user selection speed/compatibility. mode 3 is very slow and is not recommended.
3. Sound is more smooth when speed is enough. Make sure speed option is normal (not fast) to let sound smooth
4. media key support (on s60v3, app can only capture volume up/down now)
5. simple cheat file support. for ABC.gba, write a cheat file named ABC.gba.cht. Its content format is as follows:
2002A46=0A
3006FA2=006C
2004250=000063
that means it lockes [0x2002A46] to byte 0x0A, locks [0x3006FA2] to halfword 0x6C, locks [0x2004250] to word 0x63

vBagX 1.20 S60v3 updates from vBagX 1.12 S60v3:
1. Big speed boost
2. Better sound
3. Some options added:
TCache: 3M(default). If your phone's free RAM memory is big enough, such as N81, N95(8GB),N82, you can try to set it as 5M.
4. Fiexed some phone's direct mode problem, such as N81.
5. Symbian Signed

Download vBagX 1.25 S60v3

The trail version has a 5-minute time limit.

Note:
Former registered users whose used version is before 1.12 still need to reactivate it. Please visit the activation page to get your new code; and before you install, please uninstall the old versions.

Feedbacks will be appreciated :)


i just purchased the vbag and i downloaded at first the vbag 1.25 and the key they gave me was for 1.2 so i thought what the heck it might work..it turns out it didnt after trying to activate it and after 5 mins it tells me to activate it...so i had to delete the v1.25 and install the old 1.2 and then it works...how do i get the v1.25 to work??????
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Postby vSeries on Sun Jan 20, 2008 3:17 am

The codes for 1.20 and 1.25 are same.
So the code is not the problem.
Please just activate your vbagx again and carefully input the code.
If it still does not work, please contact support (at) vampent.com
vSeries
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New VBagX-- Golden Sun & Golden Sun: The Lost Age

Postby dk206 on Mon Jan 21, 2008 3:18 am

GREAT! - Golden Sun and Golden Sun2
seem to work!

OH NO! - don't really work when you're in battles...(a bit like the final fantasy series for the older vbagx versions) Cant see the enemies or myself cleary... :cry: *BUT I DON'T MIND*

***BUT WHAT I DO MIND IS.....***
the screen totatlly gets screwed when your on the world map.....so I dont know where im going....
making the game UNPLAYABLE...

Has anyone worked out a *PERFECT SETTING* for these two games?
Any help would be appreciated... :roll:

p.s don't really know all this Flash/TCache/RCache/Compatibility buisness....:S

and also the screen totatlly gets screwed when your on the world map.....

T_T The only reason I bought vampent was so I could play Golden Sun.....plzzzzzzzzzzz :_(
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Re: vBag v1.25 and Golden Sun problems

Postby dk206 on Thu Jan 24, 2008 7:47 pm

Serzhas wrote:Finally Golden Sun can be ran on vBag (Compatibility Mode 2)! Unfortunately, while exploration mode works quite well, fight sequences are completely messed up. They show out-of-place images, there are neither player characters and enemies displayed. However, it is possible to play along, if you don't mind fighting in text mode :) Vampent, please, can you address Golden Sun problems in next updates?

P.S. Golden Sun The Lost Age also runs quite well, but I haven't played it long enough to see if fighting sequences are messed up or not...


The Wold map gets completety ****'up so you don't know where u going...which makes this GREAT RPG...
***STILL*** unplayable...:_(
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